Lots of Feral Wight zombies and Fat Cop zombies spawn here as well, so players should include a shotgun, and slugs before taking on the central city.
Ranger Chuck's Cheating Wasteland 2 Mod I had a super-funny, yet horribly formatted, descripten written for version 1.0 of this mod. However, it is important that he has an alternative weapon, which he can use well, e.g. Oh sorry, I didn’t see you there. Wasteland 2 is a big, in-depth game with a whole lot of skills, attributes, mechanics, options, and decisions. because you can go to the late game shops and pick up the best guns generally. Even though he has high charisma he can still play intirely solo. Happened to me more than once. The use of the Local Leader perks allowed for some great settlements. You will smell bad. 2) Char with 10 luck; 83, 68, 79, 86, 92 (+6x Shotgun Shells, 5x 7.62 mm bullets, 5x Energy Cells and 6x 9 mm Bullets). Master of the wasteland is a shotgun build that pacifies robots, animals and creatures around him to do all the work for him. Angela Deth is recruitable from the first few minutes of play, and will prop up your team quite a bit while you build and level your other team members. 2 shotguns + 1 SMG, or 1 Shotgun + 2 SMG make those weapons work much better. One thing I did not know until about 1/2 way through the game re: NPC recruits: Accept EVERYONE into your party who asks, and swap out at the Citadel if you do not want to keep them. i know shotguns kinda suck but i already have 2 rifles, 1 energy, 1 brawler, 1 handgun, and 1 sniper what's a good shotgun build? I was just practicing telling Wasteland 2 developers inXile what to do with the assets I’m ready, willing, and prepared to generate for Wasteland 2. ); 93, 63, 86, 70, 87 (+10x Shotgun Shells, 12x Energy Cells, 11x 7.62 bullets, 9x 14 mm bullets). $520 The Face Ripper: 3-1+ 4 2.6x 22-30 4 6.0 lbs. $600 30% chance to apply Face/Off: Hatchet: 3-2 4 1.7x 38-46 4 7.0 lbs. A sniper should be the one to start a fight, due to the long range. Try to build an outpost in a large enough building on the outskirts of a city to hide in if one of these ends up close to night in the Wasteland. I am on the highest shotgun tier now, and they never do any damage remotely equal to any of the other weapons. It's fantastic. In DC it's possible a Handgun could fit well, it wasn't in Vanilla because Handgun was too much a crap, but it seems DC improved them significantly. Character Build: The Shotgun Surgeon (FO4) ... Inspirational 2/3 Wasteland Whisperer 3/3 Intimidation 3/3. $585 Diagonal Attack: Pat the Ax: 4-1+ 3 2.1x 37-43 5 10.0 lbs. It is nice that you can try to blow out a group, but if you blow them out with pin ♥♥♥♥♥♥, that is not going to matter one tiny bit. Skills | Character development Wasteland 2 Guide. Ammo isn't really a consideration but weapons are. Wasteland 2 > General Discussions > Topic Details. With version 1.5, I've decided to take a more Apple-esque approach - less substance, more style. Admittedly, I haven't had much of a chance to put a lot of time into it. He has high luck and shoots a behemoth down with a critical from his explosive shotgun for his little friends to fiest on. Happened to me more than once. 2-2+ 4 2.1x 24-30 3 4.0 lbs. It's also intimidating. 6. if you want a third G41 you need to get it as a random drop off a chest. plan on using an editor on Scotchmo to make him good with shotguns Example: send ranger with shotgun behind cover, shoot somebody in front of you, the shot destroys YOUR cover and doesn't do anything to intended target. Right. Medic, Face, Sniper, and Melee Thug. You will forget to eat, and hurriedly make up for it with poor dining decisions. Level 1: +2 = 2 total Level 2: +2 = 4 total Level 3: +2 = 6 total Level 4: +4 = 10 total Level 5: +4 = 14 total Level 6: +4 = 18 total Level 7: +6 = 24 total Level 8: +6 = 30 total Level 9: +6 = 36 total Level 10: +8 = 44 … High Charisma allows for more settlers at your chillaxin' bases of operations and is always fun to decompress by building. Right.RIGHT!