Software Engineer at Etermax - Programmer. The C# language (and many other languages) have a solution to this problem by using something called an enum.In this blog, we’ll review what enums are and how you can use them. public class YourOtherClass : : MonoBehaviour { public MoveTowards moveTowards;//assign by drag and drop in inspector void Start { moveTowards.SetPoint(); } } Attach your other script on same Gameobject where your MoveTowards script attached Static inspecting is a feature introduced with the release of Odin Inspector version 2.0. Create a new Canvas object and add a panel to it. Only functions matched the event’s parameters would show below this label. I suspect you did this to make it visible in the inspector (we have all done it …

Odin supports inspecting any static field or property and even entire static … Unity is the ultimate game development platform. Select OnSliderValueChanged() function below Dynamic float label.

I’m going to assume you have a general knowledge of Unity so I will not explain certain steps. Unity Tips: Scriptable Objects. I've googled it quite a bit and the only results I can find are people saying to "just make a custom inspector" which isn't that helpful.

Add Component Menu in Inspector when inspecting a GameObject (C) New custom menus (E) Basic Introduction to Menu Items. Static classes can not inherent for another class. Exposing Dictionaries in the Inspector? Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

The UI Text would receive every OnValueChanged() event with a float parameter now. The most commonly used way to look at variables is the DataTip. Notice there are a lot of public variables.

Using public variable in Inspector. To show static fields or properties in prior versions it is necessary to add a ShowInInspector to a non-static property that gets the static value. The DataTip will appear showing you the value of that variable. Unity allows developers to add new entries, called custom menu items, to all of the menus on the menu bar. 1 . Hover over a variable to see its value. If you are new to Unity or have not yet come to know Scriptable Objects, you are in the right place! Let’s recreate this system right now so you can get an understanding of using enums. All of this looks fine, but as your project gets bigger and more complex, the Inspector looks messy, and it’s more difficult to jump from one variable to another. I've been trying to expose Dictionaries in the Inspector (Or more specifically a List>), and am having trouble. As @Uri-Popov says, you can use the System.Serialize attibute to create an object that appears in the Inpector whenever it's included in your MonoBehaviour.. Supports inheritance. Absolutely. Let’s make it 2D for simplicity. Hiding or Disabling inspector properties using PropertyDrawers within Unity Posted November 29, 2015 by brechtos When working with unity and larger scripts that provide a lot of adjustable parameters, the inspector can quickly turn into a very unmanageable wall of text and entry fields. Result. Making the variable public (not recommended) You have already done this in the code sample that you provided.

unity public static variable not showing in inspector